Preloader

Reel 2016

 

3D Portfolio

 

This is a selection of my CG artwork.

Monkey - Personal Project

Monkey

Personal Project | Software used:
MAYA: Modeling | ZBrush: Sculpting | Yeti - peregrine*labs™: Grooming | Substance Painter: Texturing | Render with: Arnold

The Dragon Path - RED Team Project

The Dragon Path

RED Team Project | Software used:
MAYA: Modeling | Mudbox: Texturing | Render with: Pixar's RenderMan®

Octopus - Personal Project

Octopus

Personal Project | Software used:
MAYA: Modeling | ZBrush: Sculpting | Mudbox: Texturing | Render with: Pixar's RenderMan®
Special thanks to Lorenzo Pirrami in Shading.

Medico della peste - RED Team Project

"Medico della peste"

RED Team Project | Software used:
MAYA: Modeling | Mudbox: Sculpting & Texturing | Render with: Pixar's RenderMan®

Goblin Warrior - Personal Project

Goblin Warrior

Personal Project | Software used:
ZBrush: Sketch & Sculpting | Yeti - peregrine*labs™: Grooming | Substance Painter: Texturing | Render with: Solid Angle, Arnold

Robot Character WIP - Personal Project

Robot Character WIP

Personal Project | Software used:
Photoshop: Concept | MAYA: Modeling